Profile
Keywords: software engineering, software architecture, internet of things, mobile computing, service oriented architecture, smart buildings, smart cities, digital health
Dr. Eleni Stroulia is a Professor in the Department of Computing Science, at the University of Alberta. From 2011-2016, she held the NSERC/AITF Industrial Research Chair on Service Systems Management, with IBM. Her research focuses on addressing industry-driven problems and interdisciplinary challenges, using AI and machine-learning methods. She has played leadership roles in the GRAND and AGE-WELL Networks of Centres of Excellence. In 2018 she received a McCalla professorship, and in 2019 she was recognized with a Killam Award for Excellence in Mentoring. She has supervised more than 60 graduate students and PDFs, who have gone forward to stellar academic and industrial careers. From 2020 to 2023, she was the Director of the University of Alberta's AI4Society Signature Area, and since 2021 she is serving as the Vice Dean of the Faculty of Science. She is currently leading a CFI-funded project that will transform the UCommons building into a smart living lab .
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SociQL: A Query Language for the SocialWeb University of Alberta Publication 2013-01-01 Detecting Cognitive Ability Changes in Patients With Moderate Dementia Using a Modified 'Whack-a-Mole' Game B. Wallace, F. Knoefel, R. Goubran, P. Masson, A. Baker, V. Guana, E. Stroulia, “Detecting Cognitive Ability Changes in Patients With Moderate Dementia Using a Modified 'Whack-a-Mole' Game”, IEEE Transactions on Instrumentation and Measurement, vol. 67, no. 7, pp. 1521-1534, Jul. 2018. University of Alberta Publication 2018-07-01 Bruce Wallace, Frank Knoefel, Rafik Goubran, Amanda Baker, Victor Guana,
Stroulia, E. Detecting Cognitive Ability Changes in Patients with Moderate Dementia Using a Modified "Whack-a-Mole B. Wallace, F. Knoefel, R. Goubran, P. Masson, A. Baker, V. Guana, E. Stroulia, “Detecting Cognitive Ability Changes in Patients With Moderate Dementia Using a Modified 'Whack-a-Mole' Game”, IEEE Transactions on Instrumentation and Measurement, vol. 67, no. 7, pp. 1521-1534, Jul. 2018 This paper presents results from a 1-year study of 12 patients with moderate dementia in an adult-day program who played a novel whack-a-mole game-based measurement instrument for cognitive behavior and performance. The ongoing measurement of cognition and changes associated with dementia is a challenge for healthcare providers. Measurement methods based on a tablet-based instrument are proposed. Partnership with the adult day program greatly eased recruitment: all but 1 eligible participant joined our study, compared to 1 in 5, or lower, for previous studies with similar populations. There are three unique aspects to the design of our game: first, it has two distinct targets requiring different actions, which increases the cognitive processing for the users; second, each level is systematically more difficult; third, it records and analyzes player performance. The results show that the patients’ game performance improves over the first few weeks; this indicates that they are learning the game and retaining ability gains from week to week, suggesting some procedural learning is still intact. Over the year, 4 participants showed cognitive decline, 4 were stable and 3 improved based on their MMSE score. Two measures are proposed based on level progression within the sessions and mole-hit performance. The level-progression measure identifies declining participants with 1FN and 1FP error. The mole-hit performance measure identifies declining participants with 1FN error. These results demonstrate the potential for the proposed instrument to provide an ongoing measurement as an alternative for the repeated application of the MMSE. University of Alberta Publication 2018-07-01 Frank Knoefel, Rafik Goubran, Philippe Masson, Brianna Allard, Amanda Baker, Bruce Wallace, Victor Guana,
Stroulia, E. Detecting Cognitive Ability Changes in Patients With Moderate Dementia Using a Modified “Whack-a-Mole” Game Wallace, Bruce; Knoefel, Frank; Goubran, Rafik; Masson, Philippe; Baker, Amanda; Allard, Brianna; Guana Garces, Victor; Stroulia, Eleni (2017 Oct).Detecting Cognitive Ability Changes in Patients With Moderate Dementia Using a Modified “Whack-a-Mole” Game. IEEE TRANSACTIONS ONINSTRUMENTATION AND MEASUREMENT, 67(7):1521–1534. Institute of Electrical and Electronics Engineers (IEEE) University of Alberta Publication 2017-10-01 Bruce Wallace, Frank Knoefel, Rafik Goubran, Philippe Masson, Amanda Baker, Brianna Allard, Victor Guana,
Stroulia, E. VirtualGym: An Exergames Platform for Seniors University of Alberta Publication 2018-08-01 Victor Fernandez, Noelannah Neubauer, Benjamin Hunter,
Stroulia, E. , Lili Liu
VirtualGym : A kinect-based system for seniors exercising at home University of Alberta Publication 2018-08-01 Victor Fernandez-Cervantes, Noelannah Neubauer, Benjamin Hunter,
Stroulia, E. , Lili Liu
Recognizing Emotional States With Wearables While Playing a Serious Game Dillam Jossue Diaz Romero, Adriana Maria Rios Rincon, Antonio Miguel Cruz, Nicholas Yee, Eleni Stroulia: Recognizing Emotional States With Wearables While Playing a Serious Game. IEEE Trans. Instrum. Meas. 70: 1-12 (2021) University of Alberta Publication 2021-02-01 Dillam Romero, Adriana Rios-Rincon, Antonio Miguel-Cruz, Nicholas Yee,
Stroulia, E. Learning Language and Acoustic Models for Identifying Alzheimer’s Dementia From Speech Zehra Shah, Jeffrey Sawalha, Mashrura Tasnim, Shiang Qi, Eleni Stroulia, Russell Greiner: Learning Language and Acoustic Models for Identifying Alzheimer's Dementia From Speech. Frontiers Comput. Sci. 3: 624659 (2021) University of Alberta Publication 2021-02-01 Predicting engagement in older adults with and without dementia while playing mobile games University of Alberta Publication 2021-08-01 Antonio Miguel-Cruz, Adriana Rios-Rincon, Christine Daum, Daniel A Quiroga-Torrez, Ruby Dejesus, Lili Liu,
Stroulia, E. Implementation and evaluation of a pain assessment app and novel community platform for long-term care health professionals. Scientific publication in press in Aging & Mental Health University of Alberta Publication 2022-12-01 Vivian Tran, Emily Winters,
Stroulia, E. , Thomas Hadjistavropoulos
Behavioural pain assessment implementation using a tablet app: A case series and quasi experimental design University of Alberta Publication 2020-02-01 N Zahid, Natasha L Gallant, Thomas Hadjistavropoulos,
Stroulia, E. Behavioral Pain Assessment Implementation in Long-Term Care Using a Tablet App: Case Series and Quasi-Experimental Design University of Alberta Publication 2020-04-01 M Zahid, Natasha L Gallant, Thomas Hadjistavropoulos,
Stroulia, E. Effect of a serious mobile-game intervention on older adults’ engagement, affect, and cognitive function Submission of the manuscript to Physical & Occupational Therapy In Geriatrics University of Alberta Publication 2021-01-01 Adriana Rios-Rincon, Christine Daum, Antonio Miguel-Cruz, Lili Liu,
Stroulia, E. Feasibility and acceptability of a serious mobile-game intervention for older adults A Journal article- Feasibility and acceptability of a serious mobile-game intervention for older adults was submitted to the journal Physical & Occupational Therapy In Geriatrics in Oct 19, 2021 and it is currently under review. University of Alberta Publication 2021-10-01 Adriana Rios-Rincon, Christine Daum, Antonio Miguel-Cruz, Lili Liu,
Stroulia, E. PhyDSLK: a model-driven framework for generating exergames. Maria Teresa Baldassarre, Danilo Caivano, Simone Romano, Francesco Cagnetta, Víctor Fernández-Cervantes, Eleni Stroulia: PhyDSLK: a model-driven framework for generating exergames. Multim. Tools Appl. 80(18): 27947-27971 (2021) University of Alberta Publication 2021-05-01 Maria T Baldassarre, Danilo Caivano, Simone Romano, Francesco Cagnetta, Victor Fernandez-Cervantes,
Stroulia, E.